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Community education / blueprint based

Boundary Tech Generation — full programme overview

A practical public guide to the approved-name workshop proposal, four age levels, eight sessions, safety rules, budget assumptions and next approvals.

Edition 2.0 · 23 October 2026 · Educational/public explanatory documentation · No public investment offering or approval claimed

Original source document

Download the full 36-page Boundary Tech Generation workshop blueprint (PDF) →. This October 22, 2026 source retains its complete session plans, appendices, safety and approval requirements. Status: proposed, not launched.

The original 36-page programme, faithfully summarized

Source: BTG_Boundary_Tech_Generation_Full_Workshop_Blueprint_2026.pdf, 22 October 2026, publication ID BTG-COMM-EDU-BP-001, proposed programme v1.0. It specifies a safe, affordable, community-led set of workshops in Grand Forks and Boundary Country. These are educational activities, not components of the Bit Trade Global Exchange, investment products or personal-data monetization.

Four age levels

LevelAgeSession lengthTeaching approachTypical outcome
L1 — Little Creators6–850–60 minutesVisual storytelling, characters, first blocks, LED patternsInteractive story; 2-scene game; LED pattern
L2 — Young Builders9–1165–75 minutesEvents, loops, pair debugging, simple robot pathThree-level game; quiz app; obstacle robot
L3 — Junior Developers12–1480–90 minutesVariables, tests, interfaces, sensor thresholdsExportable game; multi-screen app; sensor robot
L4 — Youth Innovators15–1790–120 minutesIndependent project planning, versioning, peer reviewPolished Windows game; utility app; modular robot

Four learning pathways

TrackLearner makesCore skill
Game LabFictional Trail Quest game with controls, objective, score/finish and restartEvents, testing, versioned game creation
App StudioLocal timer, quiz or reminder with simple navigation and no real personal dataUser flows and accessible interfaces
Robot LabLow-voltage light/sensor demo or adult-inspected small roverSensors, safe stop and repeatable tests
Invention LabPlant monitor, desk safety light, accessible controller or miniature weather stationProblem definition, prototype, comparison and improvement

Eight-session starter programme

WeekThemeVisible checkpoint
1Imagine and startChoose an original safe project, draw the main screen or build target, complete first runnable interaction.
2Build the world/interfaceCreate primary scene or home screen; set intended start and finish.
3Control and responseConnect events, controls, buttons or sensors to observable actions.
4Rules and objectivesAdd logic, a useful task or goal; test both success and failure behaviour.
5Feedback and accessibilityAdd instructions, sound/visual feedback and suitable input alternatives.
6Find and fix defectsRun a peer or mentor test, record unexpected behaviour and repair at least one issue.
7Prepare a versionSave named final candidate, perform restore/export test and create accessible credits.
8Private showcaseDemonstrate to approved guests without default child identification or public upload.

Session structure and practical promise

At least two-thirds of each workshop is hands-on building, testing and demonstrating. Short explanations lead to creating something runnable, then participants test what happened, fix a problem and save a checkpoint. Learners can use START, BUILD and optional EXPLORE challenge cards; advancement is supportive rather than competitive.

Safety and privacy safeguards

Facility and staffing planning

CohortPlanning assumption (12 learners)Key constraint
Little Creators 6–83 screened adults, ideally 1:4Frequent hands-on transitions; host must approve
Young Builders 9–112 screened adults, target 1:6Pair work and close support
Junior Developers 12–142 screened adults, target 1:6Independent projects with technical guidance
Youth Innovators 15–172 screened adults, target 1:6Peer review and safe advanced tools

Budget scenarios — planning allowances only

ScenarioIllustrative allowance (CAD)Assumptions
Borrowed-equipment pilotC$1,930Eight weeks, 12 seats, partner room/devices, volunteers unpaid, 15% contingency; excludes some host costs
Equipped pilotC$10,680 before tax/feesAbove plus 14 laptops at C$625 allowance each; not supplier quotations
Expanded launchRequires separate approved budgetMore tracks, more staff, robots, insurance, equipment and approvals

Approvals required before scheduling or enrolment

  1. Named host and programme coordinator accept governance responsibilities.
  2. Screening, incident response, first aid expectations, supervision ratios and insurance are approved.
  3. Room, equipment, accessibility and offline recovery are actually tested.
  4. Child/guardian permissions, privacy notices, attendance procedures and safe storage are approved.
  5. Facilitator dry-run and full eight-week lesson packs meet the stated acceptance checklist.
  6. Only then publish real dates, prices, confirmed venue, registrations or partner names.